A short history of me

  • 2003: Dipped a toe into computer science II at the university. Dropped out real quick. Switched to communications design – a much better fit. 
  • 2003: Started freelancing as an illustrator. That never really stopped.
  • 2009: Graduated Dipl. Kommunikationsdesigner from HBK Saar. I illustrated Joanna Newsom’s song “Monkey & Bear” as propaganda posters.
  • 2011 – 2021: I explored leadership roles on the visual side of the games industry: concept artist, art director, team lead, creative advisor, talent scout, design director.
  • 2010s – 2020s: Taught design and concept art in various schools. I like sharing stuff and had the opportunity to do so there.
  • 2025 april – august: Selling strawberries, ’cause before starting university was the best time to try something completely different.
  • 2025: Let’s try the magic reset button in real life: started a dual study program in career guidance (Beratung für Bildung, Beschäftigung und Beruf – HdbA Schwerin, Agentur für Arbeit Berlin Süd
  • 2025 december: I quit the dual study program.
  • 2026: I guess it’s back to freelance

Currently

I’m always going through books, albums, and other things – here’s what stuck lately:

  • PC Game: Storyteller


    I saw this game for the first time on Friday and loved it immediately.
    You’re given a story prompt and have to tell that story using a prepared set of characters, props, and scenes.
    It’s a puzzle game using comic panels and storytelling.
    I should say that it’s very short, maybe 2h of playtime.

    I think a video explains it much better, so here’s a youtube link to a short review.
    Storyteller – 3min review – by the Escapist

    And here’s the website for the game. It’s available on steam and on switch.
    Annapurna Interactive – Storyteller



  • Pattern making + Affinity Designer practice + favorite theme: Birds -> this!


  • Today I stepped away from the abstract, organic, hand-drawn fill patterns I’ve recently done. I explored a more typical gift-wrapping paper pattern to familiarize myself further with Affinity Designer and because I wanted to try my hand at one.
    Residents of Berlin might recognize the color scheme of the municipal garbage processing services, the BSR (Berliner Stadtreinigung). I can’t explain why, but I regularly find myself checking their website for open positions. I’m not particularly interested in driving garbage trucks. But when my musings about trying something new after 20 years of illustration move towards project management, transformative processes, and digital transition, I often wonder about the opportunities that garbage processing offers. I don’t know why, but that’s how it is. So I decided to base this paper pattern experiment on BSR vehicles and utilities.





  • Board Game: Cubologic


    By chance, today, I walked past a game store that focuses on children’s toys and picture books. As it happened, they showcased a game in their window and the cover immediately drew my eye; because the art for it was done by Ben Newman.

    Ben Newman is a British illustrator whom I came across several years ago via indie publisher Nobrow. At the time, amongst other things, they offered high-quality gift wrapping paper, some of which were illustrated by Ben Newman. I bought stacks of those gift-wrapping papers, and for years I’d use them, and someone would always comment on the quality and beauty of the wrapping paper. I’ve since run out, but I’ve remained a fan of Ben Newman’s work. I’ve bought and gifted away books of his work, and when I came across this game today I had to buy it because it looks great.

    The game is one where you recreate images using a set of color-printed wooden cubes. I’m not sure yet if I will gift it away or keep it for myself; I like such games myself. Most likely, I’ll buy another one and then gift that away.

    Cubologic is a game published by french publisher Djeco. Their site is, unfortunately, not great to navigate, so I didn’t find a product page for it there.

    Here is a link to Ben Newman’s portfolio.

    Here’s a youtube video showing the game. I bought a different one, but the one in the video is also illustrated by Ben Newman.

  • 20230303 – Gartenrotschwanz


    This one never clicked. I’m not happy with the result, but it’s also not getting any better. I’ve been moving pixels around for a while now. I’ll let this one go as it is and probably redo it from the start at some point in the future.